Nice Web 3d Model Presentation

http://p3d.in

I just found this neat website that can store our 3d model, and preview them without any plugins whatsoever, but I haven’t check with other than Firefox and Chrome though.

Pro:

– Menus for changing model material and showing the wireframe over the model.

– We can embed the model straight to our website, no love for wordpress.com though. It will convert to a link.

Cons:

– No reset button after we rotate and drag the model, so if the model somehow dragged out of frame we have to zoom out and drag the model to center again.

– Right now the only texture format they supported was JPG [no transparency]

– And only OBJ for now

Here’s my mailbox model loaded into p3d

But for what it’s worth. If you’re looking for simple model loader for web look no other.

Do you have another website that I might not aware that can do the same with this one? please share with us ^__^

notes:

p3d eula

p3d faq

Unity vertex color test

Here’s is the vertex color test on Unity Engine. I export the FBX model from 3dsmax 2010. I use this two shader I found at Unity forum.

Vertex color shader

Vertex color shader2 [Different shader but have the same purpose, I think it’s serve better than previous shader, because the original shader doubled the draw calls and the triangle count]

I found this shader on Unity Wiki. This shader combine vertex color from 3dsmax and still affected bylighting from the scene. If you want pure vertex shader without lighting use this instead.

Debug vertex light shader

Debug vertex light shader2 [Based on this tutorial by JessyUV , I edit some of the shader to work like the previous debug vertex light shader] if you find this shader worst than before please tell me okay ^__^.

This shader is very handy when you want to check your vertex color without texture, you can check this to read about other cool debug shader. [Now working on Android platform, I haven’t check with IOS though ]

Note: 3dsmax FBX currently doesn’t export face’s color, so I use only vertex when coloring the model. Coloring face’s just show white on Unity, I still searching how to work this out, maybe the exporter, maybe the shader, I still searching for answer. In the meantime only vertex assigned color that can be exported.

click on the image to see the test

I use one direct light for this scene, the right meshes use vertex color and the left meshes not having any vertex color information.